Book of Chantries
Mage decided to make chantry books. The first of these was the Book of Chantries. Like most First Edition books¸ this one slips all about the quality scale. Part of it chill the bone¸ while others cause you to gag and a few make you wonder why the attack lawyers haven't ripped White Wolf to shreds. All of them follow the same model; take a chantry¸ describe it and its members¸ then place it on the map- and not always in that order. The result is a book with plenty of crossover potential¸ if a Storyteller bothered to puzzle through the hows and whys of the chantry's involvement.
Darkness Lives in Lands Beyond...
...the corridors of Doissetep or the steaming jungles of Moreauvia¸ where mages ply their trade. In custom-built Horizon Realms¸ these wizards build Chantries¸ strongholds of their might and monuments to their vanity.Bearers of the Light Beware!
Intrigue and betrayal¸ madness and hubris¸ greet visitors to these hidden lands. The Path to Ascencsion takes many forms¸ and the temptation to stray from one's chosen Path is strong. A mage is never truly safe¸ even within the walls of her own Chantry.
The Book of Chantries is a sourcebook for Mage: The Ascension¸ detailing the mages' places of power.
This supplement includes:
Ten complete strongholds; Tradition Chantries¸ Technocracy Constucts and Nephandi Labyrinths¸ including over 40 NPCs.
A ready-to-run scenario starring Samuel Haight¸ the werewolf skinner.
Complete rules for creating your own Chantry.