Magic and Adventure in the Empire of the Dragon." Sourcebook on historical and mythic China. From the beginning to 1990.
With 5¸000 years of history and a quarter of the world's population¸ China is the perfect adventure setting... whether your campaign is magical or purely historical.
From the Great Wall to Tiananmen Square¸ from the Imperial Wars to the Boxer Rebellion¸ from Marco Polo to Mao¸ no fictional roleplaying setting can equal the scope and grandeur of China!
GURPS China also includes complete rules for translating the GURPS Third Edition magic system into a mythically accurate Chinese campaign. The Bestiary chapter describes the traditional ghosts¸ spirits¸ and monsters of Chinese legend¸ including Oriental dragons!
(This is a digital reprint of a GURPS Third Edition product.)