Fateful Concepts: Character Aspects
Fateful Concepts: Character Aspects is a collection of four articles about character aspects in Fate Core and Fate Accelerated:Why Five Aspects? Unpacking the Aspect Economy
This article discusses the evolution of the aspect economy through different versions of Fate and the design philosophy behind the number of character aspects in Fate Core¸ all while exposing the underlying framework of Fate’s aspect economy.Decoupling Phases and Aspects
Most Fate games link the phases and aspects together. This article shows the power in decoupling that connection and how decoupling can ease creative fatigue. It’s also a foundation for the following essays.Aspect Slots
A concept that is briefly mentioned in Fate Core¸ aspect slots are a method of focusing character creation. This essay shows how to build an aspect slot list and touches upon swapping out slots as part of advancement.Casting: High Concept and Trouble Menus
The final essay in this collection uses the idea of explicitly defined menus to make character creation quicker¸ imply a variety of setting elements without the need for detailed exposition¸ and foster creativity through choosing combinations rather than trying to make something up without strong constraints.
This is a must-read for Fate GMs and anyone creating Fate Core and Fate Accelerated games for publication!