The Second Amphora
The screen is still black but a sound begins to be heard. A voice intones an almost musical litany. Maybe in a di- alect of Arabic¸ or Persian... or in a much older tongue.
An old man¸ but not too old¸ of coloured-skin¸ with a sparse and white-haired beard¸ in a clear-coloured robe and with a turban hums while rocks himself¸ sitting. It is a dark room¸ barely lightened by feeble flames that make shadows flicker. Next to him is another man¸ lying on the floor. We are not able to see his face¸ but he is moaning and his body full of burns. The sitting person brings a small bowl to him and helps him to sit up so he can drink from it. The lying one¸ we see his bandaged face now¸ drinks and coughs.
The Second Amphora is a contemporary scenario in which the historical myth of the desert devil (the Arab djinn) is intertwined with the presence of the Mythos entities¸ in this case¸ the lloigor.
In the past¸ someone defeated a djinn¸ sealing its heart inside an amphora¸ and its body inside another¸ to prevent it from reviving. Chance wants the PCs to find the first amphora¸ with the heart... cracked¸ for later receiving the task of protecting the second one. This other amphora is located in a remote house in the woods where the group will find clues and references to the rituals that have taken place around the artefact. The following day¸ a “specialist” sent by their superiors appears in the house. A “specialist” that¸ strangely¸ all PCs recognise. What the characters have to discover is the purpose of the rituals that took place in the house¸ what the intentions of this “specialist” are¸ and who the real enemy is. Is the djinn really trapped? Whom can they trust?
This product includes two copies of the PDF file. A complete one¸ and a second one with no background images¸ for easier and cheaper printing.
10% of the revenue generated by the sales of this book will be destined to the Foundation of the Children's Memorial Health Institute in Warsaw¸ Poland.