The Ghosts in the House
The Ghosts in the House is a Call of Cthulhu campaign suitable for 3-6 beginning characters. The adventure emphasizes data collection and discussion over running and screaming¸ and thus it is suitable for beginning players as well as experienced ones. The first adventure is very long (it takes place over 3 weeks or more); the subsequent adventures are much shorter.
The campaign starts with The Man in the Hat¸ a long and involved situation involving the discovery and elimination of an alien being feeding on a creepy diet. Next is A House Full of Ghosts¸ a not-quite-triumphant return to the home to deal with the natural aftermath of the alien’s absence. Next is The Hole in the Attic¸ dealing with an unrelated problem in the home. And¸ finally¸ the campaign wraps up in The Last Gasp¸ which is precipitated by the discovery of what may be the egg of another alien. The Man in the Hat should take several group meetings to run; the other adventures should be easily wrapped up in a single session each.
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