Character Relationship Engine
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Why do characters in different relationships speak¸ behave¸ or react differently? This system considers relationships and meaning for how characters may instinctually react or consciously behave around other characters.
A relationship in the story might mean to a character's evaluation 'Unfamiliar¸ difference' leads to the social emotion 'Hesitate & distrust' because the character needs 'Familiarity¸ similarity'.
This is intended to be a paid upgrade to work with Relationship Generator circles and archetypes¸ Dialogue Engine¸ Character Generator¸ Motivation Generator¸ Plot Generator¸ Flash RPG¸ Character Behavior Engine¸ and Body Language Generator most directly.
The default mechanic and instruction is based on triggered reactions from keywords. However¸ 1d6 and 1d12 numbers are listed for your convenience if you prefer using random method instead.
This system expands the dialogue mood & topic engine to 12 moods (from 3 in dialogue engine). 12 relationship circles each have two behaviors and a set of common goals. The twelve relationship circles are the following: love interest¸ parent¸ offspring¸ extended family¸ friend¸ merchant¸ education¸ belief/religion¸ activist¸ work¸ service¸ and membership. These same 12 are the same one that are expanded into 12 archetypes in the prior tool. Relationship Generator. It liists 12 evaluated roles linked to needs¸ relationship behavior¸ and social emotions. The 12 evaluated roles are: enemy¸ despised¸ victim¸ unrelatable¸ alone¸ obsession¸ unfamiliar¸ relatable¸ wanted¸ friend¸ family¸ and loved one. Mind¸ body¸ and soul stats also influence communication preference.
This is a character engine that is meant to aid or take the place of a Gamemaster (GM) for adding chracter relationships. It may also be used as a list of ideas.
The keywords are meant to help trigger thoughtful and inspirational ideas. Its generic enough for any genre.
10 pages: The main part of the book is 3 pages of introduction/charts¸ 1 pages of definitions & concepts¸ and 1 page of instructions & example. The cover and frontmatter is 5 pages.
How do the 5 character engines fit together?In the first engine¸ the dialogue engine¸ 4 preferences were assigned to archetypes: discuss¸ do¸ feel¸ and think.
The four engines made focus on these four preferences.
discuss - dialogue engine (is also in Char Mechanisms )
do - behavior engine (is also in Char Mechanisms )
feel - emotional reaction engine
think - thinking engine
This engine focuses on relationship connections.
Relationships - relationship engine