Character Mechanisms II
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his is the 2nd volume of character RPG tools¸ fourth book in the Mechanism Series.
This character mechanism II book has tools to help create descriptive character traits¸ flaws¸ thoughts¸ reactions¸ and relationships.
The tools may be used separately¸ together¸ or selective.
This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships¸ thoughts¸ and behavior may vary by culture or region of the world.
An all-in-one character generatorand engine PDF brings together the 8 existing character related generators and engine.
It contain s one new product to make a total of 9 products all-in-one.
The current length is about 58 pages of charts¸ tables¸ and 3 engines. It has a hyperlink table of contents and electronic bookmark menu for navigation.
This initial version focuses on digital-user features rather than printing-out-user. For example¸ it doesn't have page numbers on the sheets for the moment. It does have a side bookmark for quick section navigation and hypertext table of contents.
This book either suggest¸ or refer to tables ( a few which are not included in this text) for character ideas¸ design¸ and actions. Its generic enough for any game or story genre characters.
58 pages: It's first page is the cover image shown on the thumbnail. Then one front matter pages for title page and copyright. The third and fourth page is a table of contents. A page listing lists related products. And then one and a quarter page of overview. And then the sections begin. Some of the sections have clip-art images and a section title page.
The nine products included in this book are as followed:
