Fantasy Grounds: Tome of Encounters (VTT)
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity ---------------------------------------------------------------------------------------------- "More than just a wonderful collection of side treks and quick encounters to help the harried DM fill in needed gaps¸ the Tome of Encounters provides new monsters¸ interesting NPCs¸ and a set of rules for Haunts. It's easy to recommend this well written¸ well-produced product." -Tony Petrecca ---------------------------------------------------------------------------------------------- This is the Tome of Encounters¸ a sourcebook of 25 awesome lairs/encounters designed to challenge characters from 1 st to 10 th level while showcasing the versatility of 5E D&D! Back in the era of Second Edition¸ TSR¸ Inc. released two products called the " Deck of Encounters I & II". Each card was presented with just the absolute basics for a DM to run a short¸ simple encounter. During this same time¸ they released a number of books called the " Book of Lairs " which each featured a different monster in its lair and an adventure hook¸ usually not running more than one or two pages. Using that model¸ the members of the Marauders Game Group¸ an NJ¸ USA-based game club¸ decided to emulate those great formulas for 5th Edition with the Tome of Encounters 5E. The Tome includes all-new original adventures¸ many written in the style and whimsy of the Second Edition days (like our heroes of the day¸ including Roger E. Moore¸ Jeff Grubb¸ and Skip Williams). If you need an hour or two to fill or are lost for an encounter idea in a specific location (or worse¸ if the PCs turned left when you needed them to turn right)¸ we hope this book fits the bill for you and provides hours of adventure! 25 new mini-adventures. 10 new or converted monsters. 6 NPC stat blocks¸ dozens of NPCs overall. Conversions of old favorites like the boggle¸ the spellweaver¸ and the voadkyn. Basic rules for haunts in 5e.