Scourge of the Nightingale - The Complete Saga (VTT)
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Scourge of the Nightingale The Complete Saga This product contains all three of the Scourge of the Nightingale adventures listed below. A Song of Love: A masked menace terrifies the region¸ raiding villages to fund her devious plan. Unknowingly¸ the adventurers stumble into her most recent evil scheme: the kidnapping of a famous performer known as Devon Artis. Their mission is to deliver a ransom and collect Devon. Though¸ as in most cases¸ not all goes as planned. The adventure includes a battle in a tree¸ and the potential for high-level roleplaying. The final scene has multiple ways in which it can be tackled¸ ending either in a massive battle or a cunning infiltration via posing as performers and acting out a play! A four- to six-hour adventure for 5 to 6 characters of 1st thru 10th level. A Song of Revenge: The events that transpired during A Song of Love implicate Hobart Taggart¸ a tavern owner in Hillsfar¸ with dealing with the strange¸ masked menace who kidnapped the performer known as Devon Artis. The adventurers are tasked with finding Hobart Taggart and gathering information about this unique villain. However¸ the villain has spies in Hillsfar¸ sent there to protect her identity. DM: Tune up your lute and prep your voice. You may be singing during this adventure! A four- to six-hour adventure for four to six characters of 3rd thru 10th level. A Song of War: Nightingale continues to build her army¸ and she only has one more ally to secure. Once she does¸ she plans to invade Hillsfar¸ destroying the hopes and dreams of all who live there. The First Lord of Hillsfar tasks the adventurers with thwarting Nightingale's meeting with the Clan of Broken Bones - a large goblinoid host whose forces would secure her victory. The adventurers are certainly going to need back-up¸ but their only options are a crew of unseasoned Red Plume guards and a murderous horde of orcs who have an ancient gripe with the Clan of Broken Bones. A three- to five-hour adventure for four to six characters of 5 th thru 10 th level.