Mystery of the Missing Head (Fantasy Grounds)
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Mystery of the Missing Head Now available for Fantasy Grounds Unity! "One eye opens¸ and then the other. The sun beams down through the circular window drilled through the rock of the little room we have been staying in. The smell of dust¸ cooking eggs¸ and cool morning air wafts by¸ and a pernicious dread comes over us. We did not fall asleep here. We were killed¸ and now we find ourselves back in the little room the kobolds prepared for us¸ back on that first day we arrived¸ with an ever-present sense of déjà vu haunting us all."
A strange dream has led you to the mountain range of Jjakka's Rest¸ a colony of kobolds still serving a dragon after death¸ and their head librarian has become the victim of a murder! That was all well and good - usual hero stuff¸ right? But then you started experiencing the same three days over and over again¸ almost as if the mountain itself won't let you leave until the mystery is solved!
Something is here¸ something important¸ and whatever it is won't rest until you either find out where - and what - it is¸ or until it ends up in the hands of those who will lead to the destruction of everything.
Mystery of the Missing Head is a full adventure campaign for 5th edition Dungeons and Dragons¸ going all the way from 10th to 15th level¸ and is the sequel to Defenders of the Spring Citadel and Pale Rider of the Shattered Plains. This campaign is excellent for players who wish to play the cunning detective¸ as the central mystery revolves around a locked room murder mystery which extends through both time and space. Delicate political machinations are in play¸ and a character hoping to jump in and poke around are a perfect fit for Jjakka's Rest. Not only that¸ but something intensely magical is happening¸ and it may be a moment of great magical - or even divine - significance!
Your players can experience all of this and more - if they can solve the Mystery of the Missing Head!
Included in this adventure:
A full-length adventure taking place in a brand new location in Faerûn. 3 brand new magic items¸ including an item which evolves as your players progress in the story. 13 sidekick-ready NPCs¸ and balance options fully incorporated for solo play. A full Monster Manual for not just this adventure¸ but for all four adventures in the Labor of the Dragon God series¸ including over 30 unique monsters! (The stand-alone monster manual is included in each adventure¸ but will not be complete until the 4th installment. The monster manual included with this module will be updated once the 4th installment is available in Fantasy Grounds.) 1 new unique race in the monster manual¸ the Wyrmborn¸ with three subraces¸ the Gorgon¸ Naga¸ and Gemini. 2 unique feats for dragonborn and kobolds with a drop of dragon blood. Gorgeous cover art by Zenartus¸ and other insert art and maps by David Hardie. An overview of the country of Niddir¸ a shattered land that was broken apart and rearranged during the second sundering. The third part of a four-part adventure series which will take your players all the way to level 20!
Note: This product is for use in the Fantasy Grounds Unity virtual tabletop. If you would like to purchase the PDF version¸ click here.
www.grimpress.net Discord: discord.gg/grimpress
YouTube: youtube.com/c/grimpress
Facebook: facebook.com/grimpress
Twitter: @thegrimpress
Mystery of the Missing Head Now available for Fantasy Grounds Unity! "One eye opens¸ and then the other. The sun beams down through the circular window drilled through the rock of the little room we have been staying in. The smell of dust¸ cooking eggs¸ and cool morning air wafts by¸ and a pernicious dread comes over us. We did not fall asleep here. We were killed¸ and now we find ourselves back in the little room the kobolds prepared for us¸ back on that first day we arrived¸ with an ever-present sense of déjà vu haunting us all. "
A strange dream has led you to the mountain range of Jjakka's Rest¸ a colony of kobolds still serving a dragon after death¸ and their head librarian has become the victim of a murder! That was all well and good - usual hero stuff¸ right? But then you started experiencing the same three days over and over again¸ almost as if the mountain itself won't let you leave until the mystery is solved!
Something is here¸ something important¸ and whatever it is won't rest until you either find out where - and what - it is¸ or until it ends up in the hands of those who will lead to the destruction of everything.
Mystery of the Missing Head is a full adventure campaign for 5th edition Dungeons and Dragons¸ going all the way from 10th to 15th level¸ and is the sequel to Defenders of the Spring Citadel and Pale Rider of the Shattered Plains . This campaign is excellent for players who wish to play the cunning detective¸ as the central mystery revolves around a locked room murder mystery which extends through both time and space. Delicate political machinations are in play¸ and a character hoping to jump in and poke around are a perfect fit for Jjakka's Rest. Not only that¸ but something intensely magical is happening¸ and it may be a moment of great magical - or even divine - significance!
Your players can experience all of this and more - if they can solve the Mystery of the Missing Head!
Included in this adventure:
A full-length adventure taking place in a brand new location in Faerûn. 3 brand new magic items¸ including an item which evolves as your players progress in the story. 13 sidekick-ready NPCs¸ and balance options fully incorporated for solo play. A full Monster Manual for not just this adventure¸ but for all four adventures in the Labor of the Dragon God series¸ including over 30 unique monsters! (The stand-alone monster manual is included in each adventure¸ but will not be complete until the 4 th installment. The monster manual included with this module will be updated once the 4 th installment is available in Fantasy Grounds.) 1 new unique race in the monster manual¸ the Wyrmborn¸ with three subraces¸ the Gorgon¸ Naga¸ and Gemini. 2 unique feats for dragonborn and kobolds with a drop of dragon blood. Gorgeous cover art by Zenartus¸ and other insert art and maps by David Hardie. An overview of the country of Niddir¸ a shattered land that was broken apart and rearranged during the second sundering. The third part of a four-part adventure series which will take your players all the way to level 20!
Note: This product is for use in the Fantasy Grounds Unity virtual tabletop. If you would like to purchase the PDF version¸ click here.
www.grimpress.net Discord: discord.gg/grimpress
YouTube: youtube.com/c/grimpress
Facebook: facebook.com/grimpress
Twitter: @thegrimpress
