THINK KILLING A GOD'S TOUGH¸ BERK? TRY BRINGING ONE BACK. Silently¸ ponderously¸ they float through the Astral Plane¸ mammoth isles of rock adrift in an endless sea of silver. Once they were gods. Now they're little more than debris¸ petrified husks of fading belief and forgotten prayer. Yet for many¸ their memories linger¸ their dreams live on - and for some¸ those dreams are terrifying nightmares of vengeance¸ and conquest¸ and death. Dead Gods is a 176-page adventure book featuring two scenarios that can be played separately or linked together. In the first¸ the heroes are drawn into an epic quest to uncover the secrets behind the return of an infamous AD&D villain long though dead. In the second¸ the city of Sigil threatens to explode in a faction war for control of an old church and a mysterious force lurking within it. Dead Gods also features a MONSTROUS COMPENDIUM entry for a brand-new fiend¸ full-color illustrations to bring scenes alive for players¸ and a poster sheet of maps for the Dungeon Master. Dead Gods builds on story elements first explored in the PLANESCAPE adventure anthology The Great Modron March¸ though that product is not required to use this one.