Earthdawn Player's Guide (4e)
The Age of Legend An age of magic once existed in our world. Lost to history¸ this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races dwarf and elf¸ troll and ork¸ windling¸ t skrang and obsidiman. The wild places of the world were home to griffins¸ shadowmants¸ and other fantastic beasts. The land was once besieged by the Horrors¸ foul creatures from the depths of astral space that sought to feed upon and destroy all that was living and good. Their time the time of the Scourge has passed¸ and the people have returned to the surface¸ reclaiming the lands that were once their home. Brave heroes band together to explore the land of Barsaive¸ fighting the Horrors that remain¸ and protecting their homes and families from those that would enslave them. The Player s Guide provides you with the rules for playing characters from First to Eighth Circle¸ with all the talents¸ spells¸ and other tools needed to forge your own legends in the Earthdawn Roleplaying Game!