D6 Vade Mecum of Magic
Creating fire from nothing. Changing lead into gold. Moving objects across space and time. Peering into the future and past. These are forces not to be tapped lightly or for frivolous means. For those who would so dare study the primal forces of the universe¸ D6 Vade Mecum of Magic revises and expands the magic system presented in the D6 Adventure and D6 Fantasy Rulebooks. Offering additional rules¸ examples¸ explanations¸ and effects¸ this 128-page black-and-white book also includes over 100 new spells and artifacts. This tome is essential for all mages¸ whatever they travel in dungeons of eras past or roam modern cities scarcely aware of the magic surrounding them.