Dark Champions (5e)
DEADLY ACTION AND DARING ADVENTURE!
Dark Champions discusses and describes the modern-day action-adventure genre for gaming¸ covering everything from costumed vigilante crimefighters¸ to spies¸ to cops¸ to military action stories¸ to weird conspiracies¸ and beyond. It shows how to create characters¸ campaigns¸ abilities¸ weapons¸ and other elements of the genre using the HERO System rules. It includes:
?a complete review of the modern-day action-adventure genre in all its many forms¸ with guidelines and suggestions for simulating each part of the genre in the HERO System.
?an extensive section on creating Dark Champions characters¸ including two dozen Package Deals for various criminal¸ espionage¸ law enforcement¸ and military careers¸ information and expanded rules for popular Skills and Perks¸ and "Super-skill? abilities for cinematic characters
?combat and adventuring rules for modern-day action games
?detailed chapters on firearms¸ weapons¸ and equipment for modern-day characters¸ including rules for designing and using your own weapons and gear
?information about criminalistics and forensic science¸ organized crime¸ terrorism¸ and other subjects
?advice for GMs about creating and running Dark Champions campaigns
Whatever type of modern-day games you enjoy¸ and however you like to play them¸ Dark Champions helps you make them even better!