|The Wheel of Time Collection
The One Power
General notes: - 1 flow does not = one result ie 1 flow of fire does not = only one flame, but can be a multitude of flames. So, you can channel all of the candles on with merely one flow. (ex (454), TDR (Ch 39)) - A channeler cannot weave if they can't see the flows. <LOC: 13, Under the Dust, 237> I presume from what Tarna says that you can't see the flows if your eyes are closed...whether you can weave simply by feeling is questionable. Definitions: weaving - manipulating the threads of the One Power. channeling - controlling the flows of the One Power. Logically whether the channeler is merely holding (touching the True Source/embracing the OP) or actively weaving it, she/he still must control the flow (Rand describes holding the Source as "filled with the male half of the Source, a raging flood, every thread he could pull through the angreal in his pocket" <LOC: 3, A Woman's Eyes, 92> Ergo, you can just hold the source and you must control the volume of it that you allow to pass through yourself...at least that's the way I think of it.). Thus this term can accurately be used to describe both active and passive use of the OP. inverting - something that can be done to the weave so it is hidden. tieing off - knotting the mesh of threads that create a weave so that it can continue to exist without the constant control and supervision of the Aes Sedai who created the weave. angreal - Remnants of the AoL that allow anyone capable of channeling to handle a greater amount of the Power than is possible or safe unaided. Rumors of angreal usable by both men and women have never been confirmed. The making of angreal is no longer known. Angreal magnify the Power. sa'angreal - object from the Age of Legends that allows a channeler to channel more of the OP than is normally possible or safe. A person with a sa'angreal has their channeling ability increased at a comparible rate to the amount they increase from normal channeling to when they use an angreal. The sa'angreal like angreal merely magnify the Power and the making of it is no longer known. There are no unisex sa'angreal, only male or female (and no rumors of unisex sa'angreal). ter'angreal - Each ter'angreal was made to do a particular thing. Some require channeling, while others may be used by anyone. Ter'angreal use the One Power rather than magnify it. I think it's only that the reason why some ter'angreal don't require channlers is because they contain tied off weaves within them. We know that intrensically they must use the OP. severing - actually the term used for the removal of one's ability to channel in the AoL. Today it is appropriately termed stilling/burning out (depending on how it happened: by trial/accidentily) for women and gentleing for men. There are actually two types of severing. In the normal manner, the woman can still sense the True Source, but not touch it. A woman stilled in this way seldom survives long; she simply gives up and dies unless she finds something to replace the emptiness left by the OP. The other type mentioned in TGH is described to differ from the first in that the woman can no longer even sense the True Source. The only incident where this has been mentioned to occur has been when a woman enters the ter'angreal used for testing Novices to become Accepted warded. While Nynaeve was able to Heal the first type it isn't likely that the second can be Healed. The first type had something to work with...the woman could still sense the True Source. The second is something different entirely. knot - the tied off part of a weaving. a'dam - A ter'angreal that creates a corrupted link between two women. Instead of of surrendering and leading, one woman is in complete control. The sul'dam can feel what the damane feels emotionally and physically (to a lesser degree), but the damane feels what the sul'dam feels physcially (as in pain) tenfold. (undoubtedly the reason why if a man wears the bracelett, the two die screaming is because the a'dam attempts to force a saidin weilding channeler to link as a saidar weilding channeler would...as in the case of trying to pull fire into oneself if you are a saidar channeler or if you try to bore a hole through the pattern to Travel, something disastrous occurs) Saidar: Air - hold people with air - (Ch 15, (186), TDR) Supposedly that hardest in channeling. <LOC: 30, To Heal Again, 426> fist of air - dome of air (ch 57, (962), TSR & Ch 15, (188), TDR) - Woven of Air. Can be opaque or trasparent. Blocks entry. carrying sound - simple flows <LOC: 15, A pile of Sand, 266> (note: can't pick yourself up with the air. Analagous to not being able to pick yourself up even if you could pick up a chest that weighs as much as you do.) Water - move water - <LOC: 12, Under the Dust, 232> the weave is described as simple and rquiring only Water. It draws moisture and maneuvers it. Theodrin used this weave to cause a puddle of water to gather into a ball which she lifted with air (it wobbled) and moved to let fall outside of her house. Fire - Invisibility - wrap yourself in light to become invisible...<LOC: Prologue, 26> Also described as a bending so that any eye that looks sees around. <EOW: 48, 729, The Blight> If a person wearing this weave moves, everyone can see it ripple.<LOC: 27, Gifts, 390>(when Rand did it-he fastened it to the floor, but it still would ripple if Egwene moved.) (note: A female channeler cannot absorb Heat into herself and then have it dissipate out into her surroundings with the Fire as a male channeler can do. She must snuff out fire with Air or Water. <TSR: 7, Playing with Fire, 108>) Spirit - hiding channeling ability - a very complex weave (p643, LOC) entering TAR in the flesh (saidar) - Create a place that is so similar to its reflection in TAR that there is no difference. (p465, LOC) Create a shimmering curtain of Spirit (p466, LOC) Traveling - weave a thin curtain of spirit and it lasts only a moment before snapping together in a vertical line that is suddenly a slash of silvery blue light. The light widens quickly or turns, into a doorway that opens into the other place. Theoretics: Make two places in the Pattern identical. cut weaves/sever flows - Use a keen-edged weave of Spirit. <TSR: 54, Into the Palace, 628> Shielding - A blunt edged weave of Spirit which is termed a "shield" can block a woman channeler from touching the Source or cut her off from the Source while she is channeling. If the shield is knife-sharp, it can be used to sever the other channeler. <TSR: 54, Into the Palace, 628> bonding - (400, LOC) complex but not as complicated as Healing. Physical touch is necessary. (note: if a woman tried to make a gateway as a man does, she would be sucked into the space between the threads of the Pattern...Person probably wouldn't last long and wouldn't come back.) Combinations - eavesdropping - Moiraine and Egwene use a stone for a focus, whether this is necessary or not, I don't know. The weave uses mostly Air, with a touch of Fire. Anyone can hear whatever you eavesdrop on if they are close enough to you. The volume can be controlled. <LOC: 25, Like Lightning and Rain, 363> Illusion - Fire and Air. The disguises are easier the closer they stay to how the person really looks. (p643 LOC & Ch. 54, (p911), TSR) Illusion is actually stronger in TAR than it is in the waking world. (p393, FOH) Illusion can include touch, but only the most subtle use if it. (p132, LOC) Delving (p268, TDR) - Checking a person's health. Healing - Water, Air, and Spirit. Physical touch is necessary. Compulsion - Water, Air, and Spirit. Compulsion has many limits, but a command to do what someone wants to do in their inmost depths will hold for a lifetime. (p395, FOH) Like Illusion is stronger in TAR than in the real world (p393, FOH). stimulate pain & pleasure centers - Spirit and Fire (p139, LOC) A steady wind-Air and Water. Those strong at this can handle cable-thick flows. The weave is intricate, almost delicate and reaches as far as the eye can see across the waters, a web drawn across the sky. Ward that prevents eavesdropping - Mostly of Fire and Air with touches of Water <LOC: 12, Questions and Answers, 229>..."a flat dome...shimmering to her eyes over the entire building...(it was held by a knot)" You can walk through it without anyone sensing you and without sensing anything. probing--I believe you can use any element of the One Power as a probe. Nynaeve used all of them in unison to probe Logain. <LOC: 29, Fire and Spirit, 417> Healing Gentleing--Fire and Spirit. <LOC: 29, Fire and Spirit, 418> Healing stilling--Fire and Spirit, probably with a mix of Water or Earth would Heal the female channeler completely as Fire and Spirit alone do not. <LOC: 30, To Heal Again, 424> Teaching - Useful Analogies for the Proper Mental State for Channeling= The flower bud, and the riverbank = "You are a flower bud feeling the warmth of the Source, ready to open to the warmth. Saidar is the river, you the bank. The river is more powerful than the bank, yet the bank contains and guides it. Empty your mind except for the bud. There is nothing in your thoughts but the bud. You are the bud..." <LOC: 13, Under the Dust, 233> The summer breeze and the babbling brook The dandelion seed floating on the wind The earth drinking in spring rain A root inching its way through the soil In a lover's arms Questions - more on wards balefire ? When in TAR in the flesh = gateways can be opened to Travel from place to place within TAR (p453, LOC). To leave TAR, only a gateway from the spot's reflection to the spot in the real world can be made. Movement by simply thinking ones self there isn't possible. You can move faster than you normally move, but still you have to physically move yourself. Saidin: saidin channelers senseing saidin channeling - <LOC: 3, A Woman's Eyes, 92> "There was no glow such as women could see around one another, only a sense of force and menace, but rand could feel it clearly, and judge it." saidin channelers sensing saidar channeling - <LOC: 18, A Taste of Solitude, 304> "Briskly he rubbed his forearms through his shirtsleeves, reminding her that she held saidar; close like this, he would be feeling it as a faint tingle." Air - simple weave wraps up an object and stops it <LOC: 1, Lion on the Hill, 68> Combinations - globe of light--Fire and Air. <LOC: 28, Letters, 399> ward - "He began waving saidin aroudn the Waygate, using all Five Powers, even lifting the segment soft fence back into place....What he wove and then inverted was a vicious sort of trap..A ward..Humans could cross it unharmed, perhaps even the fForsaken-he could ward against humans or Shadowspawn, not both-and even a male Forsaken could not detect it. Should any sort of Shadowspawn pass through...They would not die right away; they might even live to make it beyond the cit walls. Long enough for the dead to be far off, not here to frighten the next Myrddraal that came. Long enough for a Trolloc army to exit perhaps, picking up their own deaths as they did." phrases: "grasp the Source" "seize saidin(/saidar)"<LOC: 1, Lion on the Hill, 68> "Saidin flooded into him" " "