Cave Map Tiles
Explore the lair of a Dire Cave Bear¸ or venture underground in search of a troll horde! The Cave Map Tiles set of role-playing map tiles expands on the success of the original Dungeon Map Tiles with a new range of gritty underground cave tiles and new wilderness map tiles.
This edition of the Cave Map Tiles pack is designed for use by Game Masters who love building their own maps¸ and want access to a toolbox of ready-made artistic material rather than the hassle of designing their own material from scratch. The map tiles within this package were designed to act as library of art assets that a Dungeon Master could simply just drag-n-drop onto a canvas to form a map.
The package contains a wealth of raw image files in JPG and PNG file format. These image files form the building blocks which you can assemble into the form of a dungeon¸ fortress¸ monster lair¸ or whatever kind of adventure map structure you desire.
Simply start with a blank canvas inside the graphics editing program of your choice¸ for example: Photoshop¸ or Gimp. Then start composing the form of an adventure location by grabbing a map tile from the library¸ then plonk it onto the canvas right where you want it to go. Keep placing down map tiles and your adventure map will take form like a giant jigsaw puzzle.
Using map tiles permits very granular control over the form of your dungeon chambers and passageways¸ rather than relying on pre-constructed rooms which you cannot change. Once the structure of the map is in place¸ add the final touches by dressing your map with props and object tokens such as tables¸ chairs¸ statues¸ etc.What is a Map Tile?
A map tile¸ in the context of this set¸ is a square of artwork depicting a specific 5ft by 5ft area of terrain. Such as the floor of a cave¸ an area of grass¸ or where the floor meets a wall. In order for a Game Master to build an adventure map for players to explore¸ map tiles are placed onto the digital canvas one by one until the desired terrain is constructed. Be that terrain a wilderness area¸ a Castle¸ Dungeon¸ or cave system. Each map tile is a combination of hand drawn artwork and photographic source material that gives us the unique style of all Studio WyldFurr Map tiles. All of the tiles have been rendered from a birds eye view of the landscape¸ with shadowing used to give the illusion of depth.Map Tile Scale
The Studio WyldFurr range of digital role-playing tokens and map tiles all use a standard scale of 1 inch to 3 pixels¸ for a standard Dungeons and Dragons character square of 180 pixels. Thus each map tile is a depiction of a 5ft square of terrain. But we have also included smaller 50 pixel square map tiles for those of us who use the smaller 50 pixel square size.Expands on the Dungeon Map Tiles Set
This set of map tiles was designed from the beginning to expand on the range of map tiles found in our Dungeon Map Tiles set. Now you don't need the Dungeon Map Tiles set to use the Cave Map Tiles set¸ but we recommend getting both so your players can explore caves and dungeons!
We have included a range of interlinking tiles to link a cave system into a dungeon complex¸ plus the wilderness dirt tiles come with a range of tiles that link up with the wilderness grass tiles from the Dungeon Map Tiles set.