Swashbucklers 3rd Ed.
Come to the age of the Swashbuckler¸ when the world was wide and fortunes could be made in an afternoon of smoking cannons and bloody cutlasses! Swing from a chandelier into the fray¸ rapier in hand¸ dagger in teeth¸ and show the Cardinal"s guards they can"t insult the queen! Or wait on the quiet back roads of England on a moonless night¸ pistols and reins in your hands¸ and hope the Squire"s coach isn"t too well guarded... Pirates¸ Musketeers and Highwaymen all come alive in this GURPS worldbook of romantic adventure from Elizabeth I to Napoleon. Rules and background given include: ship combat¸ black powder weapons¸ expanded fencing rules¸ cutlasses¸ chandeliers¸ codes of honor¸ duelling¸ compulsive gambling and all the other classic elements of a good swashbuckling time! Swashbucklers provides historical backgrounds and chronologies for the eras of sailing ships and musketeers.