Right of Princes
Whether by inheritance¸ force of divine ordinance¸ the land is yours to control and its inhabitants yours to command. You might rule over a vast forest¸ or your word may be law in a city. The resources of the place are yours and the people look to you for guidance and leadership. In the Dark Medieval¸ land is power. What will you do with yours?
Right of Princes is the primer on ruling and commanding a domain for all of the Dark Ages games¸ from a vampire's dark fief to a mage's arcane chantry to a werewolf or inquisitor's hunting grounds. Players will find rules and suggestions for developing their characters' homesteads both individually and as a group - as well as tips for defending them when a rival turns a jealous eye.
Right of Princes includes: * Information suitable for all four major characters - vampires¸ mages¸ inquisitors and werewolves - on building and keepng a demesne * Expansions on the 'pooled Background' rules introduced in Dark Ages Vampire * Four sample demesnes fo ruse as inspiration or plot hooks