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Theron Hawksfar¸ Westbrook's town master¸ isn't convinced that all is well in town. Several farm folk have reported sightings of creatures scampering about and causing trouble. Now¸ the murders of several local hunters and the kidnapping of two children confirm the threat from the South Forest. With the impending arrival of the Jurithian Tradesmen¸ Hawksfar wants the wood tamed. The Master's Decree is set in the great forest that grows just south of the town of Westbrook. The book extends the events and adventures introduced in Westbrook¸ thus expanding the setting and making it even more useful. Included are three full adventures and three lairs. The adventures are all linked¸ providing a sense of continuity and purpose for players. The lairs are independent and therefore perfect for that extra encounter to round out a session. GMs will find that The Master's Decree entertains their gaming groups for many sessions.