Weitere Bezugsquellen für Bücher und Rollenspielprodukte sind die Rollenspiel-Händler Tellurian, NewWorlds,
DISCOVER THE POWERS OF THE MYSTICS. The free peoples of Ansalon are pushed ever back by the might of the Great Dragons and their fell minions. A hero's best weapon in this ongoing struggle is the energy of life itself¸ the strength of the spirit - the magic of mysticism. Shapechangers¸ healers¸ necromancers¸ mentalists: Mystic heroes come in a broad array of character types and wield a wide spectrum of powers. A detailed sourcebook in Heroes of Hope offers background on these heroes and guidelines for using their powers in the DRAGONLANCE: FIFTH AGE setting. Chapters cover: Roles for playing Rose Knights¸ centaur shapechangers¸ Knights of the Skull¸ dwarven earth mystics¸ mystics of the Citadel of Light¸ shamans¸ and more. Background on the most important mystic orders in Ansalon today. Overviews of some of Ansalon's mystic lands¸ including Dimernesti¸ the magical realm of the sea elves. Optional rules for casting spells that blend the magics of socery and mysticism. Heroes of Hope also features The Crown and the Serpent¸ an epic journey over land and sea to seek the Crown of Tides in a realm of aquatic elves. But in order to claim the crown¸ the heroes must first face Brine¸ the sea dragon lord of Dimernesti. A full-color illustrated poster map chronicles this quest¸ which parallels that of the heroes of the third FIFTH AGE novel¸ The Eve of the Maelstrom by Jean Rabe. This scenario is Part Four of the Dragons of a New Age cycle¸ but also is playable on its own. LET THE POWER OF THE HEART BE YOURS TO COMMAND!