dritter Teil der DESERT OF DESOLATION Trilogie
Your sleek cloudskate skims across the Skysea. It is midnight. All day long the glass sea soaked up the scorching desert sunlight. Now¸ that heat lifts your ship a few inches off the glass and fills its sails. The only sound you hear is the soft swish of the diamond-edged rudder as it cuts a path across the Skysea.
One thousand years ago¸ the wizard Martek knew that you would come to find his sphere of power. Now¸ one of his glowing Star Gems shows you the way. The starlight¸ reflected in the glass benearth you¸ flickers peacefully.
Suddenly¸ the Skysea before you bursts up into a thousand shards of splintered glass¸ showering into the moonlight! A horrible creature is silhouetted against the moon. You strain against the rudder to keep your ship upright.
Too late! Your cloudskate tips onto one runner¸ and then tumbles over¸ skidding to a stop on the glass. As your companions struggle to right the ship¸ you turn to face the monster. You must hold the creature back to give them time. Without the ship¸ none of you can get off the glass before the sun rises in the morning.
Marteks prophecy spoke of heroes¸ tests and dangers. Are you the heroes? What are the tests? What dangers and riches lie ahead?