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Grimoire - The Manual of Practical Thaumaturgy

Produkttyp: Quellenmaterial ¸ Buch für [GURPS]

Sprache: Englisch

Verlag: Steve Jackson Games [HP]

Preis: 14 Euro (ca. Preis, unverbindlich, ggf. gerundet)

Erstveröffentlichung: 1995

Rezension: keine vorhanden

Hinweis: Alle Angaben ohne Gewähr auf Richtigkeit oder Vollständigkeit!
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Weitere Bezugsquellen für Bücher und Rollenspielprodukte sind die Rollenspiel-Händler Tellurian, oder die Bücher- und Medienhändler (über ISBN verlinkt): Amazon, Buch24, Libri oder aus 2.Hand bei Brandenburg-Buch.
Mages struggle to probe the mysteries of life¸ death¸ time and space. At last¸ we gather their magical knowledge together - GURPS Grimoire¸ the ultimate resource for would-be sorcerers and established mages. This indispensable rulebook gives new¸ powerful spells for all campaigns¸ from Ice-Age epics to gritty cyberpunk slumcrawls. GURPS Grimoire has over 400 new spells¸ as well as two new colleges. The adventurous - or the desparate - can now manipulate time and space using Gate Magic. Savvy wizards stay current with Technology Magic¸ and give "machine power" and "rad" entirely new meaning! Several new sub-colleges also add flexibility in dealing with weather¸ electricity¸ ice and acid. An expanded chart of spell prerequisite¸ and a handy table for quick reference¸ are included. And Scott Paul Maykrantz¸ author of GURPS Creatures of the Night¸ expands the GURPS Magic tables for generating Demons. This book is completely compatible with the rules in the GURPS Basic Set¸ as well as those in GURPS Magic¸ Second Edition. Open¸ then¸ and learn strange new wonders . . .

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