Weitere Bezugsquellen für Bücher und Rollenspielprodukte sind die Rollenspiel-Händler Tellurian, NewWorlds,
Arnor: The Land represents a thorough updating of the second-half of ICEs highly acclaimed Arnor realm module (previously published in 1994)¸ and includes complete game statistics for MERP¸ Rolemaster and the Lord of the Rings Adventure Game. Arnor: The Land features: COLOR MAPS - Four detachable¸ intersecting maps (17 x 22 each) combine to form a single¸ stunning panorama of Eriador¸ covering nearly 30¸000 square miles of terrain. On the reverse side of these maps¸ intricately detailed color layouts of major cities and fortresses are provided. BANES OF ANGMAR - Delve into the inner workings of the Witch-kings malice as he contrives dark plagues¸ killing curses¸ and unnatural blights against the Dúnedain¸ by whose valor alone the annihilation of the Free Peoples in the North is hindered. THARBAD - Visit the great riverine metropolis of Tharbad¸ where the Men of Númenor first began to colonize the lands of the North. Once the capital of Cardolan¸ Tharbad has become the object of contention for all who would seek hegemony in southern Eriador. BREE - Partake of the rustic hospitality and parochial charm of the Bree-landers¸ whether at the common room of the Kings Rest Inn¸ or amid the pastoral serenity of the surrounding farmlands that soften the sometimes grim landscape of war-torn Eriador. BARROW-DOWNS - Dare to tread among the grassy mounds that house the remains of Arnors past kings and their Eriadorian forefathers¸ now infested by the evil spirits know as the barrow-wights. BANNERS OF THE HIGH KING - Join the Elven-king Gil-galads banner-bearers on their perilous trek across the breadth of Eriador¸ carrying pledge of their lords support for the Last Alliance of Men and Elves against Sauron. Frustrate the Dark Lords unrelenting efforts to thwart this all-important mission¸ but beware of treachery from within your own ranks!