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Dol Guldur

Produkttyp: Quellenmaterial ¸ Buch mit 221 Seiten für [Middleearth] / Mittelerde

Sprache: Englisch

Verlag: Iron Crown Enterprises [HP]

Preis: unbekannt

Erstveröffentlichung: 1995

Rezension: keine vorhanden

Hinweis: Alle Angaben ohne Gewähr auf Richtigkeit oder Vollständigkeit!
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Info-Text:
Dol Guldur documents the history¸ design¸ layout¸ garrison¸ and inhabitants of the Hill of Sorcery¸ the volcanic stronghold in Mirkwood. The cinder cone looms over a vale strangely quiet and barren amidst the forest. No birds fly across the Nan Lanc¸ the Naked Valley¸ and thistles and briars comprise its vegetation. Within the mountain¸ intricate pits and chambers tunnel deep into the earth¸ and a maisma of evil coils amidst the shadows. This all-new volume of the Citadels of Middle-earth series presents over 20 pages of maps and floorplans detailing the Necromancers awful lair. It includes complete stats for MERP¸ the Lord of the Rings Adventure Game¸ and Rolemaster.
Dol Guldur includes:
CROSS SECTION OF THE CITADEL - showing the Precipices¸ Levels¸ and Strata of Dol Guldur¸ and where they fall within the volcano Amon Lanc.
KEY LOCATIONS - the Front Gate (called Madhûm by the Orcs)¸ the strategic Web enclosing the Seventh Level¸ the Bagalaukan that collects the fetid slurry of the strongholds privies¸ the severely beautiful Necromancers Halls¸ and the deadly Fifth Stratum where the Overlord of Dol Guldur reposes in searing¸ sulfur-laden steam.
FLOORPLANS - of Celedhrings domicile¸ the Slave-masters residence¸ the halls of the Mouth of Sauron¸ the Necromancers Vantage¸ and many more.
LORDS AND OVERLORDS - Khamûl the Nazgûl¸ the Mouth of Sauron¸ Dol Guldurs High commanders¸ and the Necromancer himself.
ORCISH DEVICES - rail-cart tugs¸ stair lifts¸ and the Dhaumabrukul (the Wheel of Pain) are but a few of the mechanisms employed by the Orcs of Dol Guldur.
ORCISH TRAPS - drain-chutes¸ fume-chambers¸ mud-pits¸ steam-jets¸ and numerous other traps threaten the survival of intruders.
HISTORY - tales like that of the first inhabitants of Amon Lanc¸ the Dwarves of Drúins Tribe¸ and their subtle eviction by the Dark Lords minion¸ Celedhring.
INTO THE DARKNESS - a three-part mini-campaign involving a tricky rescue attempt to pluck an important prisoner from the Necromancers grasp before her captors leave Dol Guldurs outposts and reach the innermost dungeons of the citadel.

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