Weitere Bezugsquellen für Bücher und Rollenspielprodukte sind die Rollenspiel-Händler Tellurian, NewWorlds,
NOW HERES THE PLAN- FLY SWIFTLY through the mountains and locate the kraag of the brutish High Martian potentate. King Gnaashriik. Then you (and a hand-picked team) stealthily enter¸ search¸ and make your rescue. If you are quiet enough and quick enough¸ you will be out before the High Martians discover you. There is no way you could have known that others would be here too¸ each looking for his own treasure. And the invasion of their domain has stirred the beastmen into a blood frenzy. Now you wonder if youll ever leave the Temple of the Beastmen alive. In Temple of the Beastmen¸ each player controls one of 10 different adventurers¸ each with their own goals and special abilities¸ intent on rescuing slaves and treasures from the clutches of the wicked Martian king. Random map tile layout and card sequence make the temple¸ its treasures¸ and its dangers different with every game. Stealth and strategy are essential to winning. Temple of the Beastmen can be learned in under half an hour and can be played in under two hours. A well developed set of optional rules allows more elaborate strategies and lets you decide on the level of complexity you want. Even solitaire play is possible¸ and complete rules for it are provided.