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Doctor Who RPG

Produkttyp: Grundregeln ¸ Buch für [Doctor Who]

Sprache: Englisch

Verlag: FASA * Virgin Games & Task Force Games / Marsh

Preis: unbekannt

Erstveröffentlichung: 1985

Rezension: keine vorhanden

Hinweis: Alle Angaben ohne Gewähr auf Richtigkeit oder Vollständigkeit!
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Released in 1984¸ this classic boxed set is now very hard to come by. In brief¸ for those who have missed the Doctor Who phenomenon¸ the game is based on the British television show of the same name that premiered in black and white in 1963 and ran until about 1990. It continues to remain a cult hit to this day. Fans remain hopeful that it will one day return to television or the big screen.

Doctor Who was one of the first role-playing games to make time travel its primary focus¸ and do it well mostly¸ because the game draws on the strengths of three decades of episode history. The premise of both the show and the game is intriguing and daring: A race of near-immortal and scientifically advanced beings called Time Lords have the power to travel backwards in time. Our time¸ 21st Century earth¸ exists far in the past of the Time Lords¸ whose present day exists over 28¸000 years into our future. Out of all the races in the universe¸ we humans are somehow crucial to the fabric of history and we tend to attract a lot of attention. In general¸ the Time Lords resist the temptation to tamper with the past¸ leaving the universe and humanity to fend for itself. The Doctor¸ an eccentric renegade by accident more than design¸ has long been hunted by his fellow Time Lords for meddling in affairs not meant to be meddled in even though it's always for the greater good. Add a malfunctioning TARDIS that catapults the Doctor and any accidental tourists that he collects into new and dangerous frontiers across time and space¸ and you have a setting that's almost perfect for a role-playing campaign.

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