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Dungeon Master's Screen & Master Index

Produkttyp: Quellenmaterial ¸ Buch mit 128 Seiten für [AD&D]

Sprache: Englisch

Verlag: TSR * [HP]

Preis: unbekannt

Erstveröffentlichung: 1997

Rezension: keine vorhanden

Hinweis: Alle Angaben ohne Gewähr auf Richtigkeit oder Vollständigkeit!
Dieses Produkt bestellen bei
(per Direktlink)
Buch24 oder Libri.
(per Direktlink über ISBN)
Weitere Bezugsquellen für Bücher und Rollenspielprodukte sind die Rollenspiel-Händler Tellurian, NewWorlds,
Dungeon Master Index¸ DM Tabellen-Screen¸ Players' Options Screen

For aeons¸ folk have struggled to master the world of Toril through the use of magic. The human race has stolen what magical knowledge it can from the elves and other races¸ gained more through worship¸ and created the rest by building on the work of those who have gone before. For centuries¸ human wizards have experimented with new spells and variations on existing magic¸ striving to grow ever more powerful. They have succeeded to an astonishing degree¸ but through the death of secretive mages and the destruction of realms and entire peoples¸ much of the lore they built has been lost¸ hidden¸ or distorted. To pierce this heavy cloak of missing knowledge¸ cryptic sorcerous codes¸ and misinformation requires a writer of rare daring¸ persistence¸ and magical skill. Such a man is Volothamp Geddarm¸ famous traveler of the Realms -- and this is his most important¸ long-suppressed work¸ the book that archwizards could not keep from your hands!
Read this 128-page tome¸ and learn:
* How mages gain special powers for themselves - including the awesome ability known as spellfire.
* How items may be enchanted to fire forth magic once¸ twice¸ or whenever called upon.
* The best materials from which to construct magical items.
* Powerful spells that have hitherto been the secrets of the most puissant archmages.
* Details of many of the fell¸ awesome artifacts of the Realms know to exist.
* Lore about teleportation¸ magical wards¸ guardian spells¸ and sites of power.
* Much¸ much more that most wizards would have liked to remain hidden from the eyes of their rivals -- and common folk not skilled in magic -- forever!
SPECIAL NOTE: This edition of Volos Guide to All Things Magical¸ intended for travelers from beyond the borders of Faerûn¸ has been heavily rewritten and contains game notes and commentary by the famous sage and archmage Elminster of Shadowdale.

Please read the Disclaimer!, content and database is © 2000-2011 by Uwe 'Dogio' Mundt.